#include "cardType.h"
#include "pokerUtil.h"

Three::Three(int shui) : cardType(shui)
{

}

Three::~Three()
{

}

const Three::Type Three::getCardType() const
{
	return Three::Type::CT_FIVE_TWO_DOUBLE;
}
bool Three::CheckType(const std::vector<PokerCard>& CardList)
{
	return pokerUtil::CheckThree(CardList);
}